new to the forum and to blender. I've been watching/reading tutorials on blender armatures and animation. I have successfully built and parented my armature to a very simple model of a rabbit. Arms, legs, ears for appendages. In pose mode I have lots of issues:-My legs seem to work fine when moving the mesh, but the mesh is moving above the bones (as in the bones fall out) for some reason. This issue isn't major, just odd. -When manipulating my arms, the mesh moves but warps and changes shape drastically, which means simply turning the arms cause them to curl or have varying (odd) widths. Also, my arms keep pulling one random spot on the middle of the model's ear but there is not direct link between them. -My ears pull on eachother. one ear works decently while the other drastically pulls the other and more than a little movement on either causes the whole model to move and warp. I'm not sure if these issues give any insight into what might be happening, but any suggestions and help would be greatly appreciated.
I didn't find the right solution from the internet.